2024-02-11 17:42:05 -05:00

158 lines
4.2 KiB
Java

package Assignments.A1.models.helper;
import Assignments.A1.models.Board;
/**
* This class allows for abstraction and proper representation of a piece of the 8 puzzle.
*
* @author Jonathan Turner
* @version CS3642 - Spring 2024
* @deprecated to prevent further complexity
*/
@Deprecated
public class Piece {
private int loc;
private final int value;
/**
* Creates a new piece with a specified location and value.
*
* @precondition loc >= 0 & newLoc <= 8
* & value >= 1 & value <= 8
* @postcondition the piece is created.
*
* @param loc the location of the piece.
* @param value the value of the piece. (FINAL)
*/
public Piece(int loc, int value) {
if (value < 1 || value > 8) {
throw new IllegalArgumentException("The piece value is not valid. Valid Range: 1 <= Value <= 8");
}
this.setLoc(loc);
this.value = value;
}
/**
* Creates a new piece from an existing piece.
*
* @precondition piece != null
* @postcondition a copied piece is created.
*
* @param piece the piece being copied
*/
public Piece(Piece piece) {
if (piece == null) {
throw new IllegalArgumentException("The piece cannot be null.");
}
this.loc = piece.getLoc();
this.value = piece.getValue();
}
/**
* Moves the piece to a new location.
*
* @precondition newLoc >= 0 & newLoc <= 8
* @precondition location = newLoc
*
* @param newLoc the new location of the piece.
*/
public void moveTo(int newLoc) {
if (newLoc == this.loc) {
throw new IllegalArgumentException("The new location cannot be the same as the old location.");
}
this.setLoc(newLoc);
}
/**
* Should only be used when creating the board to set its location.
*
* @precondition location is valid
* @postcondition new location set
*
* @param newLoc the new location
*/
public void setLocation(int newLoc) {
if (invalidLocation(newLoc)) {
throw new IllegalArgumentException("The location should be valid.");
}
this.loc = newLoc;
}
/**
* Gets the location of the piece.
*
* @precondition None
* @postcondition None
*
* @return loc the location of the piece.
*/
public int getLoc() {
return this.loc;
}
/**
* Gets the value of the piece.
*
* @precondition None
* @postcondition None
*
* @return value the Value of the piece.
*/
public int getValue() {
return this.value;
}
/**
* Checks if the move to a location is valid.
*
* @precondition none
* @postcondition none
*
* @param desiredLoc the location being checked if move is valid.
* @param board the current board layout.
* @return if the move is valid, True
* else, False
*/
public boolean validMove(int desiredLoc, Board board) {
if (desiredLoc != this.loc) {
return false;
}
if (this.invalidLocation(desiredLoc)) {
return false;
}
// Checks if the desiredLoc is above, to the left/right, or below.
if (desiredLoc != this.loc-3 && desiredLoc != this.loc-1
&& desiredLoc != this.loc+1 && desiredLoc == this.loc+3) {
return false;
}
return board.isTaken(desiredLoc);
}
/**
* Turns any string call of the class to just its value.
* @precondition none
* @postcondition none
* @return the value of the piece.
*/
@Override
public String toString() {
return String.valueOf(this.value);
}
/* Private Methods Below. End of Java Docs. */
/* Sets the location for both Moving and Initialization. */
private void setLoc(int loc) {
if (this.invalidLocation(loc)) {
throw new IllegalArgumentException("The new location is not valid. Valid Range: 0 <= Location <= 8.");
}
this.loc = loc;
}
/* Checks if a given location is a valid location. */
private boolean invalidLocation(int loc) {
return (loc < 0 || loc > 8);
}
}